This is the Police 2 also struggles with balance, in more ways than one. The game is set in a town that’s clearly American, given all the references and cultural signifiers, but the characters speak in ways that sound like they’re being filtered through Google Translate. Mind you - and this is the second unfortunate fact - not even the greatest actors in the world would be capable of elevating this script into realistic-sounding dialogue. Nearly everyone affects a terrible accent, and few of the voice actors are capable of making their lines sound like anything more than scripted words being read off a page. First, that the voice acting in this game is atrocious. What’s more, they serve to highlight two unfortunate facts. Rare are the days that go by without being preceded or followed by a lengthy cutscene - and, unfortunately, rarer still are the cutscenes that add all that much to the game. In This is the Police 2, by contrast, it’s not just front and centre, it’s so prominent that it practically transforms the game from a management sim into a visual novel with a few management and X-COM-style strategy elements thrown in for good measure. In the first game, it was serviceable – not great, by any stretch, but it kept things moving along. Take, for example, the story and the voice acting. In fact, This is the Police 2, all the good qualities get pushed into the background, in favour of amplifying and ramping up all the things that made the first game less successful than it could have been. I wouldn’t say I loved the game, but there were undeniably moments where you could see it had some good ideas, and it made me interested to see how those ideas evolved in This is the Police 2.
![this is the police 2 story this is the police 2 story](https://www.thqnordic.com/sites/default/files/games/gallery/ThisIsThePolice2_screenshot_03.jpg)
On top of that, This is the Police’s overarching story, about a cop facing mandatory retirement trying to balance his finances, his family, and his future, kept things running along at a brisk pace.
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Like any good management sim, it was easy to get sucked into the rhythm of the day-to-day tasks of running a police force, sending officers out as calls came in and figuring out how to manage your resources effectively. Its politics were, to be generous, questionable - case in point: you were forced to fire all your black police officers to appease a group of violent racist gang, and if you refused to comply the game would punish you - but its gameplay was interesting. While the first This is the Police had its share of problems, it was still an interesting game.